Categories
- Actionscript (25)
- Android (6)
- Audio (22)
- Cinder (8)
- Coding (1)
- General (10)
- Java (3)
- Kinect (1)
- Processing (1)
- Python (6)
- Visualizations (13)
Category Archives: Actionscript
Wavetable Synthesis – Round II
Wavetable experiments continued, use of wavelets as modulation input, storing large tables and using filters to create more complex forms Continue reading
Posted in Actionscript, Audio, Visualizations
Tagged as3, Audio, audio visualizer, dynamic audio, sampledataevent, sound, soure code, Synthesis, tutorial, wavetable
5 Comments
Visualizing Notes & Timing
A post I wrote in September about Calculating Beats, generated quite a few questions from readers… In this post we will look at methods for visualizing notes and beats Continue reading
Posted in Actionscript, Audio, Visualizations
Tagged Actionscript, as3, Audio, audio visualizer, beat programming, beats, dynamic audio, dynamic sound, Flash, sampledataevent, sound programming, Synthesis, timing
2 Comments
Hex & Gradient Tween Plugin for Eaze Tween
First off, if you haven’t used Eaze by Philippe Elsass, I highly recommend that you take it for spin. It is a great tween engine with a unique syntax and very good performance. It has support for tweening filters, tinting, Bezier tweens, auto-alpha and more. It seems simple enough to tween from one hex value to another. After all they are just numbers right? Not exactly. As you may already know, a hex value representing a color contains three individual … Continue reading
Posted in Actionscript
Tagged Actionscript, as3, eaze, eaze tween, Flash, gradient, gradient tween, hex, soure code, tween
4 Comments
makemachine.utils
I’ve consolidated and released handful of helpful utility functions into a single library. Continue reading
Posted in Actionscript
Tagged Actionscript, as3, Flash, framework, Git, GitHub, grid, soure code, Synthesis, tutorial, utilities, utils
3 Comments